Bio Inc. – Biomedical Plague: Review

We don’t know whether Ebola’s notorious fever played a role, or humanity itself has reached a life, however, simulators of various sores, mowing the human race, suddenly found their player and, expected, a decent cash register. Of course, not least than all we must thank Plague Inc., which itself, like a virus, went through a heavy bait on mobile devices.

Now that the game went to storm computers, in the App Store and Google Play, it is time. And if not the first, then at least the most successful in this field was the biomedical simulator Bio Inc. Authority of the Canadian studio Drygin.

The incubation period

We must pay tribute, the developers did not hit the copy of the famous hit, but came up with some kind of their concept. The scale of the game compared to Plague Inc. Less: instead of billions of men on a global card, a separate citizen, whom you are in the process and will purposefully bring it to the grave.

Gameplay can even boast of multi -level. A person is a complicated thing, so you have to pick it on several fronts at once: to spoil the heart a little, shake your nerves, weaken the muscles. “Tapai” by tabs, collect glasses, which, in turn, we spend on various buns. What is immediately striking is well -developed branches of diseases: to watch how your patient is “leaning”, even a little pleasantly. Everything is visualized: it gives a sadistic pleasure to watch the bones scatter over time, the cancerous lungs are blackened, the crop brain is covered with a rotten crust. Beauty and only.

However, not a disease of a single. There are also various modifiers in your hands, designed to complicate the life of the patient. They, by the okre of the development of the disease, are two more branches. One allows one to “reward” a healthy person with one wave of a fingers with a bouquet of bad habits, fatigue, excess weight and unstable nutrition. The other is aimed at suspending the cure of the patient. One click – and our laboratory mouse moves to live in a distant village, where with medicine it is tight, another volitional movement – and the staff strikes in the hospital. And if you do not feel sorry for the poor body at all, then you can cram the patient with any poison. If only to score more glasses.

All in your hands! One instruction – and the victim will begin to smoke, drink, and then also let it down in Vienna, bringing its end.

The game is divided into levels, which differ initially open modifiers. The first potential corpse, for example, eats something, smokes like a steam locomotive, and even leads a sedentary lifestyle. In a word, the simplest victim. But then you will have to sweat: people are getting healthier and healthier. The latest levels will not go out at all at all – there are Bacillus to confront real supermen.

The patient is more dead than alive

And all this may sound quite cool, but the game, alas, is already giving up a position on the second or third level. Despite attempts to diversify the process of destroying a man, usually all parties are similar to each other as twins-brothers. The https://janehamill.com/news/how-curacao-casino-sites-ensure-fair-play.html algorithm developed by the level of the third will remain with you to the end, and the sluggish attempts of the authors to put you in an allegedly different environment will not change anything.

On the second or third, the feeling is intensifying that all the relationship in the victim’s body is fictitious. They affect each other weakly, almost imperceptibly, which cuts the strategic component. In general, victory is achieved here when the patient’s body is completely disconnected. They wanted to chop the brain of the victim or, perhaps, destroy the respiratory system so that the virtual “friend” simply suffoc? No, it doesn’t work! It is worth at least one system to go into refusal, and the body immediately goes to intensive care, instead of dying. And this two minutes after you turned on the “Life in the village” modifier, replaced all doctors in the hospital with Konovalov, medicines – with poison;in general, the game medicine was brought as close as possible to the domestic. And there, in the hospital, in a stroke pace, your corpse that breaks down from the hook will recover. It looks especially comical when suddenly a vegetable becomes healthier than everyone, which has a hundred days off, the lungs have rotted, does not pump the heart, and instead of the insides – the required. Is this not a miracle of medicine – to revive on two game days what you carefully rammed into cemetery soil for almost a year?

A couple of moments, and this piece of meat will again be healthy, as before. And you will have to start over again.

What do we have in the dry residue? At first a completely funny killer of time. At the end – incredibly boring, repeating phantasmagoria. One way or another, it is made efficiently, and conduct with Bio Inc. A couple of trips in the subway is not at all a shame.

Pros: discreet design;simplicity in development;I like the misanthropes and they sympathize.
Cons: The game is never a simulator;one -sided work of external factors, and their very presence, in fact;Ground uniformity.

Leave a Reply

Your email address will not be published. Required fields are marked *

Open chat
World Briquette
Hi How are you☺️
We are from World Briquette Indonesia
How can I assist you today!☺️